Made in July of 2015 with Unreal Engine 4. RGB is a simple test of the engine made at the Precollege program at the Ringling College of Art and Design.
10 minute playthrough of the game. Small error with the blue lights but otherwise functional.
When the pillars went up they where supposed to activate a blue light at a previous major junction to guide the player to the correct path, which turned off when the player started going the right way again. I got them to work immediately after.